Animatics:
Animation thus far:
Background for the past park:
April 2nd: improve the orientation shot, create background for past park
April 9th: flash back done, continue the animation process for the memory side (past park)
April 16th: finished animation and sound
April 21st: refine
Hold orange dude’s expression longer so we read it
ReplyDeleteShip needs to be smaller when farther away. Beam should pass behind orange guy. Make beam a gradient so it’s not straight at bottom. Hold shot long enough to allow yellow kid to walk all the way off the screen.
Kid on hoverboard, can make him turn with a more 3d look? Wait longer between activating glasses and having a facial reaction to it. UFO: can lead where they eye looks? Do a subtle zoom in on the guy during entire shot? Could light get more intense. Space ship gets bigger and is off screen when highlighting main character. The space ship changes position on each character that is to be highlighted in the commercial.
Could we see tree stumps where the trees are in the virtual scene.
Blobby trees in virtual: can we see some air in there, where leaves overlap, so it doesn’t look like a solid?
this is a challenge to traditional pace of watching and it works really well because I want to see it again to read all the action.